Freeware VGA port for Quest for Glory II available!
If you haven’t already heard about it, you can download it here. I’ve started a game and I’m having a nostalgia overload right about now.
Damn, what a good series.
If you haven’t already heard about it, you can download it here. I’ve started a game and I’m having a nostalgia overload right about now.
Damn, what a good series.
August 26th, 2008 at 9:02 pm
Ah, Quest For Glory. We used to play that back when it was still called Hero’s Quest. I remember when I realized you could make a character that was a combination of all three types, so you could use magic, steal stuff, and fight with a sword and shield. Good times, good times. We had a collection of the first four on cd somewhere. I wonder if we still do?
August 26th, 2008 at 9:02 pm
You delight me! This was the best game in the QFG series, and perhaps the best parser-based game sierra ever produced. Amazing! I can’t wait to play…
August 27th, 2008 at 7:28 am
This port adds options: you can have the interface play more like the original, or you can have it play more like QFG3.
Also, they allow you to navigate the city the traditional way, or by just clicking on the map. Purists will know what to do.
August 27th, 2008 at 9:46 am
the real disappointment in the transition to an icon-based format is that you lose the ability to play “all three” classes at once, which was what made the game so initially exciting for me…
but yes, i spent almost half an hour yesterday roaming shapier, lost in the city and simply enjoying the newly detail environs…I love the little touches, like the barrels of entrails, the laundry lines, the smashed pottery and the graffiti.
August 27th, 2008 at 10:11 am
About time is all I have to say … I have been checking in on this group every so often waiting for them to get HQ2 up and running.
Only problem I will have now is getting DosBox up and running correctly for QFG4 (greatest game ever).
August 27th, 2008 at 10:37 am
What a blast from the past — and an amazing game to boot!
It’s the first RPG game I can remember that had a use-based skill/stat progression system. You want a higher fighting score? Fight more! That always made such great sense to me rather than generic experience points that allowed you to decapitate people for an hour and then use that experience to raise your charisma or some other unrelated stat.
Fable and Oblivion both adopted/refined/evolved this system very successfully, but QFG2 is the first that I can remember. great to see it making a comeback.
August 27th, 2008 at 10:59 am
That was also in QFG1/HQ1 — but yeah, I remember just throwing rocks over and over again to get my throwing skill up.
August 27th, 2008 at 1:21 pm
Jeremy, I almost agree with you on QFG4, but I have to admit that I give the edge to 2 as my favorite for the series. Now, 4 is fantastic, but the main reason that I think 2 outshines it is that my preferred class was thief, and Shadows of Darkness just didn’t have enough thief content. Especially when compared to the robberies in Trial by Fire and the harem scene. I also still hold a grudge against 4 because I have, on more than one occasion, run into the glitch where I can see the Domovoy, but I can’t actually talk to him. It’s annoying.
My only real problem with a remake? The inability to import a character. That was always my weird obsession, I couldn’t just play one game over again. If I wanted to play through 4 as a wizard, guess what? I was going back to 1 so that I could build from the start.
August 27th, 2008 at 1:37 pm
The only impediment for me was there was a serious bug in 3 that halted my advance sometime around the point where I was trying to rescue the monkey from the demon area, so I’d always have to start my character in 4 from scratch. But I would love to be able to get all the way through the series.
August 27th, 2008 at 1:56 pm
I will give on the fact that HQ1 and HQ2 both had a better thief line … nothing like stealing from the sheriff or being attacked by the panther/kitty or my favorite telling your character to hide in HQ2 just to have him stand in the middle of the room and cover his face.
But QFG4 stands out to me because it was the first real dark game I played … summoning a dark cthulu like creature, the girl you character wants turns out to be a vamp who then beats you with a whip, and the best is the way you beat the final boss is not with weapons or rocks but with a joke. I also just loved the over all dark humor in the game.
The only problem with QFG4 (other then the script errors on newer machines) is that to get to it I have to play 1 2 and sigh why god why 3. Granted I could skip those but then it wouldn’t be quest for glory it would just be Shadow of Darkness.
Oh and that monkey needs to die, stupid monkey and that goes for both the flying one and the talking one.
August 27th, 2008 at 7:41 pm
Quest for Glory is my favorite game series EVER. For reals. For context, this game has been in development for eight years. If you guys like it be sure to support the team by buying their commercial game–you’ll get a free QFG2 poster too~
I’m LOVING the remake so far. The only thing that bothered me is that Dinarzad is really pale for some reason. The alleys look so great. The new magic games are awesome. I just need to get the hang of the battle system…
I think my favorite one is 2, followed closely by 4. I love the setting and the story of 2, as well as fighting the elementals and the WIT initiation. But 4 is great too, and it has a lot of Erana in it; she’s my favorite character.
bg, you can import your QFG1 char, the export file just needs to be in the same directory as QFG2.
Also, for anyone else playing through the other games: don’t forget the script patches for fixing those timer errors (notably in 3 & 4): http://www.geocities.com/belzorash/
August 27th, 2008 at 11:31 pm
Just out of curiosity:
What was everyone’s favorite and least favorite death in either King’s Quest or Quest for Glory?
I always loved in Trial by Fire when you would die just for being a cheap bastard and not getting the saurus. or in Quest for Glory when you’d drink the dragon’s breath.
The one that annoyed me most was the dining hall scene in the original Quest for Glory, dealing with the three stooges. I lost that one many a time before I figured it out.
This also reminds me of a game my friends and I played. We started QFG 1, with a character named “Bloodninja69″. It was our goal to beat the game with the lowest score we possibly could. Thus began Bloodninja69 and the Quest for Nigh-Adequacy!
August 28th, 2008 at 7:53 am
Favorite QFG death: well, Dragon’s Breath is pretty awesome, but I think my favorite death in QFG are the drug deaths: eating too many magic shrooms, or taking too many hits off of the hooka in 3. Of course, I spent hours trying to figure out interesting ways to die — so I liked having Baba Yaga’s hut sit on me, or pissing off the dryad, or having the hermit knock you off the ledge when he opens the door… it’s all good! The three stooges screen was a serious pain in the rear.
But the worst of the worst goes to KQ2 — falling. Happening to pick the exact spot that, when you move to the next screen, will dump you right into the chasm because that’s where the crack is, falling off the dwarf’s ladder because it’s at some dumb-ass angle and they didn’t do a good job mapping the overlay, that one little slice of Dracula’s castle where the stairs go 2d and you’ll fall off of them just because you’re “too far out,” and the parts of the spiral staircase in the princess’s tower where you can’t see what you’re doing until you’re falling ass over end to your doom. All of those things fill me with RAGE!
August 28th, 2008 at 10:57 am
Right, I’d forgotten the death when you throw a knife at the dryad and it hits the “screen”. Man that was awesome.
But yeah, I’d almost forgotten the falling in King’s Quest. The first one I played was 3, and I remember that it took me for-goddamn-ever to walk down from the castle in the beginning.
August 28th, 2008 at 12:03 pm
I only played a couple of the king’s quest but I never really gave them a chance since the first one I ever played was number 4. Let’s just say going into a house that is trashed just to find out that I’m seriously suppose to type clean house(I’m suppose to be on an adventure not cleaning up after annoying dwarfs) and it went down hill from there (stupid dark troll cave that you are randomly murdered in).
I did like turning into the banana slug in 4, also liked that you could get crushed by the gates in 1 though it didn’t really kill you it just looked funny.
August 28th, 2008 at 12:06 pm
But dontcha know, KQ4 had a girl protagonist, so they had to make sure she did girly stuff, like clean a house!
At least in QfG1, when you cleaned the stables, you got strength and vitatlity stat up for it. (grumble grumble).
August 28th, 2008 at 9:58 pm
Hey! Even Hercules also had to clean stables!
August 29th, 2008 at 7:27 am
He didn’t clean shit (literally)–he diverted a river and let the river do the cleaning for him!
August 29th, 2008 at 2:33 pm
I love this series. Unfortunately, I was never able to beat QFG4 because I lost the manual and I couldn’t figure out any of the potions for the mad scientist. This was before I had anything other than unreliable dial-up, of course, so I just made do.
QFG1 was always my favorite but QFG2 is a close second. I really liked 4… just wish I could have beaten it.